// available for work
Full-stack developer and game designer with 4+ years shipping serious games, educational tech, and scalable web applications. Ruby on Rails, Python, Node.js, Unity, Godot.

// who i am
Bachelor's in Digital Games from PUC Minas, currently pursuing a Postgraduate in AI & Educational Technologies. Co-founded Uai Studio and participated in the PUCTec acceleration program.
I work across the full stack — from Ruby on Rails and Node.js backends to Unity and Godot game engines. Clean code, CI/CD, automated tests, Agile workflows. Advanced English (C2).
// selected work
Games, VR experiences, and web applications — from concept to shipped product.

Startup focused on educational serious games. Founded, managed, and shipped titles to Google Play and Apple Store.

Narrative RPG exploring Tupi-Guarani mythology. Cultural immersion through storytelling.

Immersive VR for dyslexia, ADHD, and autism assessment. PhD research at UFMG.
Educational mini-games for kids on Google Play. 100+ active users.
48-hour Game Jam for UN SDGs. Environmental awareness game.

VR architectural visualization with material and lighting simulation.
Commercial pitch for publishers. Market analysis and monetization strategy.
My startup focused on educational games. As founder, manager, and tech artist, I lead development of impactful educational solutions. Group Manager and Tech Artist — tool/shader creation and art-programming integration.
Unity, C#, Agile, VFX, Shader Development
Narrative RPG immersing players in Tupi-Guarani mythology. Cultural education through storytelling. Group Manager and Tech Artist.
Play: Karawara on Itch.io
Unity, Narrative Design, Audio Design
VR application for diagnosis and intervention in dyslexia, ADHD, and autism. Built for PhD research at UFMG Psychology Department.
Unity, VR SDK, Medical Software, Data Analytics

Educational mini-games for Baptist Convention of Minas Gerais. Published on Google Play with high ratings.
Try it: Google Play
Unity, Educational Psychology, Character Animation
Environmental game developed in 48 hours for UN SDGs. Water conservation awareness through engaging gameplay.
Play: Itch.io
Unity, Environmental Simulation, Rapid Prototyping
VR project for architectural visualization. Step inside unbuilt spaces with interactive walk-throughs and lighting simulations.
Unity 3D, C#, VR, Autodesk Revit/3ds Max, Meta Quest
Commercial pitch for publishers. Market analysis, monetization strategies, and ability to present games as viable commercial products.
Business Analysis, Market Research, Presentation Design